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Gw2 crit cap - Step 1: give up. Step 2: remove expertise as a stat. Step 3: make it possible f

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Critical Chance is an secondary attribute that determines the probability that a strike damage attack will be a critical hit. It is displayed in percent, from the minimum 5% to the maximum 100%, at which point every hit becomes critical.Select the affixes, or gear stat combinations, you want the optimizer to test. Keep in mind that optimizing more than 3 affixes may be prohibitively slow. You can exclude any affix from any slot using the per-slot exclusion checkboxes. This is useful for affix/slot combinations like ritualist trinkets that are difficult to obtain. Ok, thus far I’ve been running a Thief build based on Condition and Power as my main damage sources (with Toughness as my defensive stat). This was under the assumption that Power increases the damage of all my attacks, including Condition based ones (similar to Spellpower in WoW). Now however, I’m not sure that’s the case. As far as I know, Precision does scale with Power. A Critical ...Literally everything is 1200 range and pierces except phantams and sword 4. The AoE is phenomenal. Crit cap is a good consideration though, and liable to change with banner reworks and other balance changes. Virtuoso is a lot more buff reliant than something like Rifle Deadeye, but that’s about the only advantagw in usability.Today we are taking a look at the new critical damage hard cap that ESO implemented with the Deadlands DLC update. Critical Damage Guide: https://eso-hub.com...So, let's say the crit multiplier is 3x the damage, orange crits are tier 2, so the formula for that would be equate to 6x the damage. but this brings a problem to games like gw2. So, this is my idea instead of using that formula let's say you have a crit chance over 100% and you would have a chance to "over-crit" which instead of being a ...Apr 5, 2022 · Otherwise, more crit is just more DPS and I settle for what I get. Even at 50%, you are always going to have enough crit to proc on crit sigils almost all the time. Lots of ways to cap it, even solo but I suspect it requires some Assassins supplementing Berserkers. Edited April 6, 2022 by Obtena.7952 Conditions can also be inflicted by attacks from NPC foes, through environmental effects, and other mechanics. Condition damage is separate from strike damage and ignores the attributes Armor and Toughness as well as the effects that reduce strike damage, such as Protection. Damage inflicted by conditions is increased by the attribute Condition ...In PvP you'll want to stack as much versatility and haste as possible, leaving very little for a third stat. Regardless, mastery is a better option than crit for PvP as a third stat as it boosts your overall damage while removing the RNG factor from the equation. Reply With Quote. 2021-01-21, 08:01 PM #9. Gotural.Herald is an elite specialization for the revenant unlocked with the Heart of Thorns expansion.Heralds have learned to commune with Glint, a benevolent dragon that sought to end the destruction of the Elder Dragons, but died trying.They gain access to the Legendary Dragon Stance, where they use Facet skills to provide boons to nearby allies. …When dual attuned, gain both benefits. Fencer's Finesse ( Dueling) — Gain a stacking ferocity effect when you or one of your illusions strikes with a one-handed sword or a spear. Reduces recharge on sword and spear skills. Reaper's Onslaught ( Reaper) — Gain ferocity and quickness while in Reaper's Shroud.Tauren: Since your main stat priority is catered around critical striking, Tauren’s 2% critical strike damage pulls ahead in every scenario. War Stomp also provides a casted AoE stun, which can be useful in a lot of content. Troll: is a strong contender thanks to its cooldown, Berserking, which can be lined up with Trueshot every 3 minutes.Jun 27, 2023 · The cleave on this build (and on the catalyst in general), is spectacular. Survivability can be an issue sometimes, but if you mix in pieces of marauder and dragon, you can easily get by without issues. You can mix them to make sure your critical cap is not reached. Remember, that you are aiming for a 90% crit chance with Fury. Most power builds use can be a good choice if you miss a small amount of to crit cap. Also available to use is can be used but we would recommend taking extra Assassin's items if possible to be able to benefit from Acsended Feasts. Keep in mind that you can also take. to calculate the optimal setup of Runes, Sigils, Stats and Consumables.vinearthur • 2 yr. ago. Condition damage cannot crit. Precision/ferocity/power are still relevant for condi builds because some portion of their damage still is strike damage. Some builds have really high power coefficients on their skills so a sizeable portion of the benchmark dps ends up being strike damage too (like condi firebrand and ...Aug 23, 2022 · 1. You're missing 30.9% crit chance. This is huge dps loss, two outta three stats responsible for power damage do nothing if you don't crit. And with this build your crits do TRIPLE the damage of non crits when shrouded (your top dps window). Fix: Replace Close to Death grandmaster trait with Dread. The End of Dragons expansion for Guild Wars 2 has been a huge success. Beyond returning to the continent of Cantha for the first time since Guild Wars 1 , End of Dragons also added a new Elite ...Therefore you’ll need 60% crit chance from gear, food infusions to get to 100%. ^ and the precision value for exactly 60% crit chance is 2155. For most builds that care about crit, you will want 100%. don't forget to account for fury and any traits that give bonuses to fury.Posted January 16, 2018. In other games, there's sometimes value in having a stat like "critical chance" higher than 100%, mostly because there are mechanics that can reduce the amount. There aren't any in this case, except those you control. As @Danikat.8537 says, you might not always run certain traits or foods or have the …Select the affixes, or gear stat combinations, you want the optimizer to test. Keep in mind that optimizing more than 3 affixes may be prohibitively slow. You can exclude any affix from any slot using the per-slot exclusion checkboxes. This is useful for affix/slot combinations like ritualist trinkets that are difficult to obtain. Say you're at 0% crit chance, 50% crit damage, and do 1000 DPS. Adding 20% crit chance will get you +10% damage (100 DPS). However, if you add another 20% crit chance, you will still only get 100 DPS, meaning that you gained 9%. In the move from 1100 DPS to 1200 DPS, that 100 DPS is less, proportionately, than it was in the move from 1000 to 1100. The damaging conditions (poison, bleeding, burning) are not actually damage, they are health loss. What this means is damage taken can be affected by armor and spells. An attack that does 100 damage to someone with 100 armor might only do 50 damage to someone with 200 armor. Health loss is not affected by armor or damage mitigation spells.Critical Chance is an secondary attribute that determines the probability that a strike damage attack will be a critical hit. It is displayed in percent, from the minimum 5% to the maximum 100%, at which point every hit becomes critical.no that sigil choise is because base crit damage is 150% , 250 ferocity is 16,666% crit damage so its only 11% of base value while power is base 1000 so 250 is 25% of that. for 250 ferocity more to be better then additional 250 power you need alot of extra power to compensate the imbalance at base values.With krait runes and some vipers I have 100% conditions and crit cap with fury, so the fractal relic is a good choice. The other choice is krait relic, 30 sec cd melee range condi applications, given my elites are 60 sec cd. So it should work out the same or better. With 3 triggers per min with fractal.Support: Harrier, Diviner. Sustain (more useful in WvW where taking hits is harder to avoid): Power: Marauder, Soldier. Condi: Trailblazer, Dire, Rabid, Carrion. Support: Magi, Shaman, Plaguedoctor, Cleric, Minstrel. Exxtra sustain: Sentinel, Nomad. Hybrid: Celestial. Stats with toughness are seen more often in WvW, but the ones with Vitality ...Might is a boon that increases Power and Condition Damage and can stack in intensity up to 25 times. The effect of might is determined by the following formula: 0.3125 * Level + 5 power and condition damage per stack. This means that at level 80, each stack of might grants +30 Power and +30 Condition Damage. With 25 stacks of might at level 80 ...Might is a boon that increases Power and Condition Damage and can stack in intensity up to 25 times. The effect of might is determined by the following formula: 0.3125 * Level + 5 power and condition damage per stack. This means that at level 80, each stack of might grants +30 Power and +30 Condition Damage. With 25 stacks of might at level 80 ...On the Guild Wars 2 wiki it says: Precision is an offensive character attribute. Attribute points put into precision increase the chance of a critical hit for the character. Many of the conditional effects of a skill or trait trigger on a critical hit. What confuses me is, how critical strike is calculated from precision.Get 1 dagger with bursting sigil and a pistol and scepter with torment instead of these 2. demons and malice add nothing because you're at 100% torment duration. as a dps harbinger, you want to bring nightmare runes instead of tormenting. they're just better in overall damage. trinkets are just ass tbh. get full ascended vipers for maximum damage.Crit damage has no cap. Power Soulbeasts are currently on somewhere around 292% on their axe set. In fact, all power builds have over 220% to my knowledge. So yes, you can …It's most optimal to reach 100% crit chance without going over. This will depend on which buffs you expect to receive, as well as which traits you use. For most, this will be around …Help me understand "Condi" and "Hybrid" builds. I think I understand the philosophy behind "Power builds" - you do lots of immediate damage. You focus on Power to boost that and Precision and Ferocity help by boosting your chance to critical hit and the damage you do if you are successful.I assume that a 'Condi' build focusing on stacking …1. For the Mesmer in GW 2 with various runes at level 80 it will have a very high crit chance in PvE somewhere in the neighborhood of 50-60% depending on what weapons used. Ferocity is at 170, but the moment you enter the Mists for PvP the Perception takes a huge hit and therefore Crit Chance goes down to 1% and ferocity …This is the build i used in my last video, which you can find at this link : https://www.youtube.com/watch?v=kOZsuPt3svc&t=3sFor any request, you can find me...If it crits it's 100x2,14=214. With this precision it is bound to crit 9/10 times.This gives us (9x214)+100 = 2026 total damage. Let's pretend he is constantly stunned here, so 2026x1,1= 2228,6 total damage with the sigil. Now what happens if we cap at 100% crit chance instead? Now it's (10*214) = 2114 total damage. So in a way you are right.The additional 10% of crit chance (which results in 20% more critical hits) is noticeable in your damage so that marauder gets almost on par with berserker and you have these additional 6000 hp on top. Berserker deals only significantly more damage, if you can (almost) cap your crit chance. 4stat gear has more overall stats than 3stat gear.You want to reach 2375 (2275) precision (including food) before buffs which is equal to 70,4761904% (65,714285%) crit chance to get to exaclty 100%. It's 2275 (65%)if you are a banner warrior which is having the banner trait. Critical Chance = (Precision - 895 ) / 21. From the above equation it follows that 2995 Precision is enough to reach 100 ...Last Update: September 2023. The Power Vindicator is a burst revenant roaming build that maintains its health by its evade uptime while swapping legends to regenerate. With the Salvation traits, there is much more reliable sustain with reduced strike damage, cleansing on dodges and barrier per boon, meaning you can stay in fights longer to deal ...Guild Wars 2 Guides Guide to 10-Player Content. Guide to 10-Player Content. Press “F”. Squad Composition and “meta”. are 10-player instanced content. Generally considered the hardest PvE content in Guild Wars 2, Raids and Strike Missions require players to coordinate to handle mechanics, survive, and defeat bosses.The difference with ascended is very small (2% iirc) while enrage timers are very lax in raids. You can easily flank in any raid boss that you would play pSlb. Thief runes already overcap by a lot of precision in the ascended build, so you crit cap even in exotic armor. You can reuse your weapons and trinkets (all berserker) from the fractal setup. Tauren: Since your main stat priority is catered around critical striking, Tauren’s 2% critical strike damage pulls ahead in every scenario. War Stomp also provides a casted AoE stun, which can be useful in a lot of content. Troll: is a strong contender thanks to its cooldown, Berserking, which can be lined up with Trueshot every 3 minutes.In PvP you'll want to stack as much versatility and haste as possible, leaving very little for a third stat. Regardless, mastery is a better option than crit for PvP as a third stat as it boosts your overall damage while removing the RNG factor from the equation. Reply With Quote. 2021-01-21, 08:01 PM #9. Gotural.Critical Chance (%) = 5 + [ (Precision - 1000) / 21 ] Critical Chance = (Precision - 895) / 21 . In other words, the minimum Critical Chance is 5%, and Critical Chance increases by 1% for every 21 Precision above 1000. From the above equation, it follows 2995 precision is enough to reach the cap of 100% crit chance.17. Posted August 3, 2022 (edited) Since yesterdays update i went with Improved Alacrity. Then i slapped on a few assasin armor pieces and trinkets with precision infusions and eagle runes. That put me at 75% Crit (with sigil of accuracy) and that dont transfer to phantasms as far as I now. So how the kitten am i suppose to crit-cap without sigils?Therefore you’ll need 60% crit chance from gear, food infusions to get to 100%. ^ and the precision value for exactly 60% crit chance is 2155. For most builds that care about crit, you will want 100%. don't forget to account for fury and any traits that give bonuses to fury. How to Crit Cap on Every Class After the March 2019 Balance Patch Hello, everyone. As a mainly PvE player and raider, and more specifically a (somewhat necessity-driven) support Chrono main, I cried out when reading the upcoming patch notes.On the Guild Wars 2 wiki it says: Precision is an offensive character attribute. Attribute points put into precision increase the chance of a critical hit for the character. Many of the conditional effects of a skill or trait trigger on a critical hit. What confuses me is, how critical strike is calculated from precision.Not doing CM's and only T4's I would not bother min maxing your build/crit-cap/armor. Just make sure you know your role (dps does dps - support does boons) and have fun. Once you reach +-200AR you can drop assassins pieces for more berserker pieces and still get 100% crit chance. So you can trade precision for more power. (Small gains)Engineer builds for Guild Wars 2. A wide variety of meta, great and good GW2 builds and guides for PvE, PvP and WvW. PvP Conquest. Power Tools Holo. 4.5. Burst Gyro Scrapper. 4.6. Core Grenadier. 3.4. Condi Mechanist. 4. Fractal & Dungeon. Condi DPS. 5. Power Sword DPS. 5. Alacrity Support Healer. 5. Alacrity Support Power …This is just me showing you how to get 100(106 with swords)% crit chanceThey might nerf this since it's too OPThe best offhand is an axe since it gives you a...Critical Chance is an secondary attribute that determines the probability that a strike damage attack will be a critical hit. It is displayed in percent, from the minimum …After 100% crit is reached it's better to pick up power and ferocity as those have no cap. 100% condi duration you stack damage after and boon duration you stack healing or damage. Aside from the obvious stats like prec, exp, and conc, there's a bit of weirdness that goes on when you're downscaled in low level dungeons.767. Posted July 26 (edited) To answer your question, you may be able to reach crit cap if you mix in some assassin's gear and run the perk that gives fury on explosion skill. If it is not enough then you'll probably have to run both explosive and firearms trait.Now, if you also want to survive for some reason, you might consider Marauder over Berserker - you gain 6K hp which helps you live, and 10% crit chance which makes hitting the 100% crit cap easier, but lose about 10-15% overall damage output if I recall correctly. Berserker is the default.Guild Wars 2 Guides Guide to 10-Player Content. Guide to 10-Player Content. Press “F”. Squad Composition and “meta”. are 10-player instanced content. Generally considered the hardest PvE content in Guild Wars 2, Raids and Strike Missions require players to coordinate to handle mechanics, survive, and defeat bosses.The only classes that can really build for close to 100% crit chance are power herald. Other classes running marauder , if they generate fury at all, will be closer to 85-90% crit chance. For example DPS scrapper or holosmith in marauder gear will top out around 95% (80% vs ranged when on mortar) if they run firearms with fury up.RevolutionaryLake69 • 21 days ago. 100% crit chance is important for damage and every power build wants it. That said having lower crit chance is, depending on how much it is probably not gonna be that important, especially if …— Gathering. Gathering is the act of collecting crafting materials from resource nodes, including metal ore from veins, wood logs from trees, cooking ingredients from ground plants.Nodes are visible on the compass until gathered from, but are hidden on the full screen map.. Before gathering, the character must equip a gathering tool of the …Jun 27, 2023 · The cleave on this build (and on the catalyst in general), is spectacular. Survivability can be an issue sometimes, but if you mix in pieces of marauder and dragon, you can easily get by without issues. You can mix them to make sure your critical cap is not reached. Remember, that you are aiming for a 90% crit chance with Fury. Join us on https://www.twitch.tv/Mukluk every evening!Website for Guides/Entertainment & More Content: https://MuklukLabs.com/Click for more info 0:00 Intro0...* 100% crit chance and over 200% crit damage * Permanent fury while in combat. * Permanent 25 stacks of might while in combat. * ~50% increased boon duration which makes viable to achieve permanent vigor, quickness and protection (those have some opportunity cost in terms of damage, tho). * 18.5K HP. * High mobility.On 3/29/2022 at 9:29 AM, Obtena.7952 said: Great, so there is no reason for us to even talk about crit chance on BsW then, or the way it gives it damage. Just as I suspected. The thread here is about the 'pain' of BsW in PVE. That's DEFINITELY not related to the DPS it can do.Otherwise, more crit is just more DPS and I settle for what I get. Even at 50%, you are always going to have enough crit to proc on crit sigils almost all the time. Lots of ways to cap it, even solo but I suspect it requires some Assassins supplementing Berserkers. Edited April 6, 2022 by Obtena.795295 Captain Mai Trin Boss. 94 Cliffside. 86,93 Snowblind1 Agony Resistance = 1.5 Concentration (Precision, Toughness) Large Mist Mobility Potion (+Concentration) 150 Agony Resistance = 225 Concentration = 15% Boon Duration. Large Mist Offensive Potion (+Precision) 150 Agony Resistance = 225 Precision = 14.714% Critical Chance. Large Mist Defensive Potion (+Toughness)If all, will benefit power Renegade due Brutal Momentum +33% crit chance (and with the sigils) do provides room for shaving ~600 stat points from precision. That's enough for a ring and an ear ring. But of them, ~210 points would be used in vitality so i don't think that the gains in ferocity would be very significative.From Guild Wars 2 Wiki Jump to navigation Jump to search Critical Damage is a derived attribute that determines damage dealt by critical hits. The base value of the attribute is 150%, and thus a character's critical hits inflict 150% of normal damage without any bonuses.Step up your daily GW2 fractal runs by learning effective tactics and advanced speedrun strategies. New Player Guide. Guides. Builds. Fractals. 99 Sunqua Peak. 98 Shattered Observatory. 97 Nightmare. 96 Aetherblade. 95 Captain Mai Trin Boss. 94 Cliffside. 86,93 Snowblind. 92 Volcanic. 79,91 Uncategorized. 90 Molten Boss. 77,89 Swampland. 88 …That's approximately 65% that has to come from somewhere else, if my memory serves. You need 63.76% crit chance to get to exactly 99% with Spotter, Banner of Discipline and Fury. 99% in the hero panel equals 100% "real" chance, because ANet knows how to math. The two most common mistakes in computer science are segfaults, buffer overflows, and ...You can already do 34k just using weapon 3-4 off of cooldown as well on mace, also I'm only at 2k precision, so cap shouldn't be the issue, and if it could get to 2.5k, it should crit all the time anyway, but if there is a crit rate cap where say it can't go beyond 90 etc. that would explain itSeems like fang is a better choice overall. However I won’t be able to utilize the extra 7% crit chance because my marauder gears are already over crit cap. I wonder 7% crit damage alone is worth it. How much might is equivalent to 7% crit damage? I might be able to decide if I know the math.Minimum 0%, maximum 50%. Some skills count your critical strike value at a different percentage compared to your actual crit strike, but still subject to 50% crit chance cap (research still ongoing). For example, Gladiator's Sharp Strike have a higher than normal chance to crit, while Mocking Blast cannot crit at all.Aug 31, 2012 · On the Guild Wars 2 wiki it says: Precision is an offensive character attribute. Attribute points put into precision increase the chance of a critical hit for the character. Many of the conditional effects of a skill or trait trigger on a critical hit. What confuses me is, how critical strike is calculated from precision. This build has a rating of 5 stars based on 1 votes. Log in or register to rate this build. Arete gave this build 5 stars • March 2023. High consistent ranged DPS build. Brings overwhelming ground AoE, group stability and stunbreak and projectile hate.This stacks with other movement speed increases. Essence of Speed ( Soulbeast) — Gaining quickness increases the duration of other boons affecting you. Be Quick or Be Killed ( Deadeye) — Gain quickness when marking a foe. Your power and precision are increased while under this effect.This is how: Every instance of Critical hit while in Grizzly Rage will give us a scaling 10% Critical Strike damage for the entire duration of the buff. A skill that hits 4 times per cast would mean a 40% Crit damage bonus for just hitting one mob, once. Use a skill like that, 5 times on 6 mobs, that’s 1200% Critical Strike damage bonus you ...Out of 100 hits, the rogue only dealt 24 critical hits. This does not take your [expertise] score into account, but we’ll return to that later. – Example 2: A dual-wielding rogue with a 30% critical score and a hit cap of 28%. Imagine again the same table with 100 boxes, Thanks to the 28% hit cap, there is no longer a [MISS] box in white hits.On 3/29/2022 at 9:29 AM, Obtena.7952 said: Great, so there is no reason for us to even talk about crit chance on BsW then, or the way it gives it damage. Just as I suspected. The thread here is about the 'pain' of BsW in PVE. That's DEFINITELY not related to the DPS it can do.On the other hand, if you own EoD, mesmer's 3rd elite spec is quite easy to learn. The problem with this post is that most players in GW2 are bad, lol. Well, not necessarily bad, but ignorant, biased and opinionated. I'm pretty sure condi mirage is THEE top build damage wise for pve endgame.Critical strikes improve your ability to critically hit the enemy. Whether it be increasing the damage of critical hits or improving access to the fury boon, this trait line offers multiple options and augments. Critical Strikes is a core specialization for the thief that focuses on use of and benefits from critical hits and signets .Guild Wars 2 Guides Guide to 10-Player Content. Guide to 10-Player Content. Press “F”. Squad Composition and “meta”. are 10-player instanced content. Generally considered the hardest PvE content in Guild Wars 2, Raids and Strike Missions require players to coordinate to handle mechanics, survive, and defeat bosses.rule of thumb for power based damage measurements is power * crit damage mult * crit chance as decimal so 3000 power * 2.50 crit modifier * 0.66 crit chance for example (if crit damage is 250% and crit chance is 66%) u can use this formula to basically plug in stat changes to see if the number goes higher or lower. in some team comps or classes ...If it crits it's 100x2,14=214. With this precision it is bound to crit 9/10 times.This gives us (9x214)+100 = 2026 total damage. Let's pretend he is constantly stunned here, so 2026x1,1= 2228,6 total damage with the sigil. Now what happens if we cap at 100% crit chance instead? Now it's (10*214) = 2114 total damage. So in a way you are right.Critical Chance (%) = 5 + [ (Precision - 1000) / 21 ] Critical Chance = (Precision - 895) / 21 . In other words, the minimum Critical Chance is 5%, and Critical Chance increases by 1% for every 21 Precision above 1000. From the above equation, it follows 2995 precision is enough to reach the cap of 100% crit chance.The Crit Devil is back baby! My favorite Thief build for PvP is so much fun. It used to be much stronger but they nerfed things since back when I was absolut...Mental Anguish. is the easiest trait to get value out of, increases your burst damage especially against CC'd targets. Power Block. makes your CC skills even more punishing, rewards skillful interrupts (especially on enemy healing skills) and even increases your survivability a little by addings a source of Weakness to the build.This is how: Every instance of Critical hit while in Grizzly Rage will give us a scaling 10% Critical Strike damage for the entire duration of the buff. A skill that hits 4 times per cast would mean a 40% Crit damage bonus for just hitting one mob, once. Use a skill like that, 5 times on 6 mobs, that’s 1200% Critical Strike damage bonus you ...All critical hits have a base damage of 150% normal attack damage. So when you have 50% critical damage bonus, your critical hit damage is raised from 150% to 200%. We’ll change the critical damage shown on the attributes panel to reflect the base as well as the bonus provided from ferocity, so that it will be easier to understand what’s ...Agility affects not only your AP, but crit and dodge as well. Rogue PvP stat system is this Agility > PvP hit (5%) > Expertise (20/20) > Crit > Haste > Mastery 4. Enchants Helm - 65 Agility + 35 Resil (Honor …Reaching the crit cap is extremely important. Luckily, Chrono has an easy time with that thanks to Danger Time providing 15% increased crit chance against slowed enemies, …If it crits it's 100x2,14=214. With this precision it is bound to crit 9/10 times.This gives us (9x214)+100 =, The Real Housewives of Atlanta The Bachelor Sister Wives 90 Day Fiance Wife Swap The Amazing Race Australia Marri, Crit Chance is 60% and Ferocity is 220%. The way I do it is.. 0.60 * 1.20 * 2000 = 1, 17. Posted August 3, 2022 (edited) Since yesterdays update i went with Improved Alacrity. Then i slapp, Would GW2 be a better game if it were no longer mandatory to crit cap? Would that make i, Apr 6, 2023 · Most power builds use can be a good choice if you miss a small amount of to crit cap. Als, Renegade crit % issue. Hi, I am wondering if anyone knows why the crit % chance on the renegade fluxuates up and down? , Posted January 16, 2018. In other games, there's some, LEER has been making truck accessories since the late 1960s, and L, Hanz gave this build 3 stars • May 2023. Still a workable core build a, It's most optimal to reach 100% crit chance without goin, 767. Posted July 26 (edited) To answer your question, , From Guild Wars 2 Wiki Jump to navigation Jump to searc, Mar 21, 2014 · All critical hits have a base damage of 150% normal a, Upon reaching the breakpoint, alternate between adding Conditio, Jun 28, 2022 · You can already do 34k just using weapon 3-4 off o, Would GW2 be a better game if it were no longer mand, A Critical hit is 150% (+X) of a regular hit. Thus, increas.